Mode switching
| M | toggle model/mapping view |
| S | load script |
Moving
| Space+LMB+mouse | move viewer/mapping left/right/up/down |
| Space+RMB+mouse | move viewer/mapping left/right/in/out |
| Space+LMB+RMB+mouse | rotate viewer around focus |
| Ctrl+LMB+mouse | move model left/right/up/down |
| Ctrl+RMB+mouse | move model left/right/in/out |
| Ctrl+(Num +) / Ctrl+Space+LMB | zoom in viewer/mapping x 2 |
| Ctrl+(Num -) / Ctrl+Space+RMB | zoom out viewer/mapping x 2 |
| Backspace | reset view/mapping position |
Windows standard
| F1 | help |
| Ctrl+N | new document |
| Ctrl+O | open document |
| Ctrl+S | save document |
| Ctrl+Shift+S | save as document (non script mode) |
| Ctrl+Shift+S | recreate model from script (script mode) |
| Ctrl+P | preferences |
| Alt+Q | close document window |
| G | toggle all tool bars |
| Ctrl+I | toggle info window |
| Ctrl+J | toggle color palette |
| Ctrl+K | toggle patch palette |
| Alt+S | take screenshot |
| Ctrl+U | save thumbnail |
Textures
| PgUp | previous texture |
| PgDn | next texture |
| Ctrl+T | add texture |
| Ctrl+Shift+T | create texture |
| R | recreate current texture |
| Ctrl+R | remove texture |
Animations
| Alt+A | animation list (model view mode) |
| Ctrl+Shift+A | update model animations |
| Arrow up | previous animation |
| Arrow up/down | previous/next animation |
| Shift+Arrow up/down | first/last animation |
| Shift+Arrow left/right | first/last frame |
| Return | toggle animation pause mode on/off |
| Shift+Return | play current anim once |
| F5 | rotate heading for 90 deg clockwise |
| F6 | rotate pitch for 90 deg clockwise |
| F7 | rotate banking for 90 deg clockwise |
Misc
| I | create level of details |
| Z | select surface(s) dialog |
| Tab | next surface |
| Shift+Tab | previous surface |
| C | center mapping area on screen (mapping mode) |
| C | toggle view collision box (model view mode) |
| , | toggle pick color mode |
| 1 | set center vertex for attachment placement |
| 2 | set front vertex for attachment placement |
| 3 | set up vertex for attachment placement |
| A | toggle view all surfaces (mapping mode) |
| Alt+B | animate mapping area texture on/off |
| Ctrl+Q | toggle measure relative offset mode |
Rendering settings
| B | toggle texture in background |
| Ctrl+Shift+B | change color for background |
| Ctrl+B | toggle skin rendering |
| F | view floor on/off |
| W | toggle wire frame on/off |
| Alt+C | view model in surface colors |
| A | change light color |
| U | toggle auto rotation |
| Alt+R | toggle rendering statistics |
| N | render model without texture |
| T | render model using texture |
| E | render in white texture |
| Num+ | render model using on colors |
| Num- | render model using off colors |
Mip modeling
| O | toggle auto mip modeling (auto LOD) |
| [ or Ctrl+Up | switch to rougher mip level (LOD) |
| ] or Ctrl+Down | switch to more precise mip level (LOD) |
Patches
| Insert | add current patch |
| Delete | remove current patch |
| Ctrl+Arrow left | previous patch |
| Ctrl+Arrow right | next patch |