Mode switching
M | toggle model/mapping view |
S | load script |
Moving
Space+LMB+mouse | move viewer/mapping left/right/up/down |
Space+RMB+mouse | move viewer/mapping left/right/in/out |
Space+LMB+RMB+mouse | rotate viewer around focus |
Ctrl+LMB+mouse | move model left/right/up/down |
Ctrl+RMB+mouse | move model left/right/in/out |
Ctrl+(Num +) / Ctrl+Space+LMB | zoom in viewer/mapping x 2 |
Ctrl+(Num -) / Ctrl+Space+RMB | zoom out viewer/mapping x 2 |
Backspace | reset view/mapping position |
Windows standard
F1 | help |
Ctrl+N | new document |
Ctrl+O | open document |
Ctrl+S | save document |
Ctrl+Shift+S | save as document (non script mode) |
Ctrl+Shift+S | recreate model from script (script mode) |
Ctrl+P | preferences |
Alt+Q | close document window |
G | toggle all tool bars |
Ctrl+I | toggle info window |
Ctrl+J | toggle color palette |
Ctrl+K | toggle patch palette |
Alt+S | take screenshot |
Ctrl+U | save thumbnail |
Textures
PgUp | previous texture |
PgDn | next texture |
Ctrl+T | add texture |
Ctrl+Shift+T | create texture |
R | recreate current texture |
Ctrl+R | remove texture |
Animations
Alt+A | animation list (model view mode) |
Ctrl+Shift+A | update model animations |
Arrow up | previous animation |
Arrow up/down | previous/next animation |
Shift+Arrow up/down | first/last animation |
Shift+Arrow left/right | first/last frame |
Return | toggle animation pause mode on/off |
Shift+Return | play current anim once |
F5 | rotate heading for 90 deg clockwise |
F6 | rotate pitch for 90 deg clockwise |
F7 | rotate banking for 90 deg clockwise |
Misc
I | create level of details |
Z | select surface(s) dialog |
Tab | next surface |
Shift+Tab | previous surface |
C | center mapping area on screen (mapping mode) |
C | toggle view collision box (model view mode) |
, | toggle pick color mode |
1 | set center vertex for attachment placement |
2 | set front vertex for attachment placement |
3 | set up vertex for attachment placement |
A | toggle view all surfaces (mapping mode) |
Alt+B | animate mapping area texture on/off |
Ctrl+Q | toggle measure relative offset mode |
Rendering settings
B | toggle texture in background |
Ctrl+Shift+B | change color for background |
Ctrl+B | toggle skin rendering |
F | view floor on/off |
W | toggle wire frame on/off |
Alt+C | view model in surface colors |
A | change light color |
U | toggle auto rotation |
Alt+R | toggle rendering statistics |
N | render model without texture |
T | render model using texture |
E | render in white texture |
Num+ | render model using on colors |
Num- | render model using off colors |
Mip modeling
O | toggle auto mip modeling (auto LOD) |
[ or Ctrl+Up | switch to rougher mip level (LOD) |
] or Ctrl+Down | switch to more precise mip level (LOD) |
Patches
Insert | add current patch |
Delete | remove current patch |
Ctrl+Arrow left | previous patch |
Ctrl+Arrow right | next patch |